![]() Wait a few days and do a repair mission to make the alien tech talk to you. Nobody complained that in Subnautica you dont first walk around the Aurora for 5 minutes before it crashes. Have a intro where you start with just a escape pod or something simmilar right away. I dont think I would had been nearly as terrified of my first reaper attack if Riley said "oh golly jeezs its a monster" and his sidekick over the phone said "Riley watch out!". But I do think talking ruins the immersion and reminds me I am playing a computer character in a video game. My first reaction was "what kind of profesional builds a base near a avalanche and can I dig it up" and my second was "I want my sister to send me more stuff".Īlso, I dont mind the protagonist being a black female LGBT if thats woke or sells better. When you walk around your base, encounter a alien waygate in the first 30 seconds and have small talk with your sister, it feels like a generic shooter intro. I bought Subnautica expecting a impressive underwater intro. I can buy 7000 other games with good looking science buildings and above water landscapes. In Below Zero I actualy dont like the little tour before your escape pod drops, especialy since its above water. There are no "quests" or handholding, specialy at the start and it feels like a open world thats too grand to care about you. Youre a silent protagonist with no face and its easy to get immersed into your character. This all happens in less than a minute and after it you get a clear signal youre all alone trying to survive. Then opening up your escape pod and realizing youre all alone with nothing but the ocean and the Aurora wreck in the distance. The alarms as the screen fades in, the sight of the exploding ship, waking up to a fire. We’ve also got details on how to get Aerogel, which you’ll need to craft the Teleportation Module.The first Subnautica intro was so powerfull to me. To unlock other gear and furniture items, be sure to check out our guide to shipwreck locations in Subnautica Below Zero. Otherwise, you’ll unlock one of a number of rewards on the ultimate path to the Seatruck Teleportation Module. If this is the first Architect Artifact you’ve scanned, you’ll trigger an event that will reveal the Sanctuary Zero location. Once you reach Artifact Q59, scan it using your Scanner to unlock its databank entry. Follow it through to reach the cavern containing the Alien Statue. Right as the rails turn southwest, look for a cave opening due west - the entrance will be right in front of you. Once here, look for the rails heading west. Continue south-southeast until you spot another oxygen plant, then dive straight down to reach the entrance to the Koppa Mining Site. Descend straight north until you reach the oxygen plant, then follow the cave south. After you reach the second geyser, follow the path southeast to a third geyser. At the first geyser, turn south-southeast, then immediately turn through the cave to the northeast. ![]() Jump into your Seatruck, then dive down toward the thermal vent. Start from the north side of Delta Island. That means you’ll need either the Prawn Suit or a Seatruck upgraded with the Depth Upgrade Mk1 module or better. The catch is that you’ll need a vehicle than can survive depths of at least 300 meters. If you’re already on Delta Island, you can reach Artifact Q59 by descending through a cave system filled with lava geysers. Reach Koppa Mining Site through the lava geysers Follow the path to reach the room containing the massive Alien Statue, otherwise known as Architect Artifact Q59. From there, follow the rails past the Prawn Suit bay, then immediately turn west into the cave entrance. Once inside, use the tunnel from the main room to descend to a depth around 240 meters. You’ll find the entrance around coordinates -400, -140, -830. The entrance is around 800 meters south of the life pod, right where the Delta Island’s shores slope down sharply toward the sea floor. If you haven’t yet acquired any depth upgrades for the Seatruck, you’ll have to reach Koppa Mining Site through the Thermal Spires. Or, if you have the Seatruck Depth Module, you can reach the Alien Statue through the entrance near the island’s adjacent lava geysers. To reach it, you’ll need to find the entrance to the mines within the Thermal Spires biome. Artifact Q59 location | Where to find the Alien StatueĪrchitect Artifact Q59 is located in the Koppa Mining Site underneath Delta Island. ![]() Here’s where to find Artifact Q59 and where you need to go to reach its location. One of these is Artifact Q59, an Alien Statue of a strange, ancient race. Among the most elusive secrets are Architect Artifacts, which collectively unlock blueprints for new equipment. There are numerous secrets to uncover spread throughout the world of Subnautica Below Zero.
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